Total War: ROME II – Rise of the Republic Hotfix Notes
Total War: ROME
Check out the full details of the Total War: ROME II – Rise of the Republic hotfix below.
Balance Changes
- Increased the loyalty bonuses after a secession or civil war has ended to be twice as large (there will be more changes in the future to further reduce the frequency of secessions)
Bugfixes
- Fixed the Warring States achievement – it only worked when Athens is the supported city-state
- Fixed the soft lock when the AI initiates the second battle for Rome in RotR
- Fixed the issues with freezing or crashing replays from campaign battles
- Fixed the spawning agents at the player’s capitol on saves from Desert Kingdoms
- Fixed the tooltips of Roman technologies in RotR that mention owning a certain amount of regions (English language only)
Known Issues
- There are slight text inconsistencies within a few technology descriptions (non-English languages)
- Critical success of an agent bribing a rebel or slave army’s commander may result in a crash
- In some cases during a coastal assault the AI will not properly disembark all of its ships
- Flickering shadows may be observed when playing on Ultra graphical settings
- A message event that states “Agent Defects!” pops up when a champion agent succeeds with the “Trap” action
- The Greek faction trait Naval Prowess does not provide +2 experience ranks for Greek ship recruits
- There is an issue with the characters’ lip sync in Polish, Czech and Turkish